Shadowrun Online
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Who said running the shadows was easy? Dodging bullets, swords, spirits, and spells just to name a few. Elves, Dwarves, Trolls, even the occasional Dragon can make any Shadowrun go bad.
 
Shadowrun HomeHomeSR updated rules SHADOWCHATLatest imagesSearchRegisterNew RunnersLog in

 

 SR updated rules

Go down 
2 posters
AuthorMessage
Kesslan
Fixer
Fixer



Number of posts : 2140
Age : 43
Registration date : 2009-07-26

Character sheet
Character Name: Kesslan
Race: GM
Sex:

SR updated rules Empty
PostSubject: SR updated rules   SR updated rules EmptyTue Dec 22, 2009 4:05 pm

It seems quite a few people here are unaware of this, however the rules for SR4 have been changed (Slightly) yet again. This was done something like 8 months ago or so.

Those who have not done so should check out the Shadowrun website as they offer a free PDF download with the changes introduced with SR4 Anniversary edition. There's also a fair bit of errata present for other books as well.

Notably SR4a lowered the cost of a few adept powers, altered the rules for extended tests, introduced a new vehicle, put a suggested cap on dice pools, assigned capacity rules to things like contact lenses, goggles, ear plugs in regards to augmentations that can fit in them etc. On the whole there are only 2 pages of changes, mostly minor yet still important.
Back to top Go down
Digital Doom
Admin
Admin
Digital Doom


Number of posts : 401
Age : 50
Location : Somewhere in the Matrix
Registration date : 2008-12-04

Character sheet
Character Name: Digital Doom
Race: Human
Sex: M

SR updated rules Empty
PostSubject: I agree...   SR updated rules EmptyTue Dec 22, 2009 11:39 pm

While the changes can be small but significant, it is ultimatly up to the GM if they want to implament the rules or not. Like it says in the book, the rules are only a guideline, the GM and runners can change them, omitt them or us them as seen fit to make the game fun. Of corse the GM has final say in the rules and arguements of the rules for his or her run.

I do try and keep up with the rule changes, andd visit SR4 website regularly. I suggest the same for all GM's, not a requirement of corse, but it is good to know what the changes are even if you're not useing them.
Back to top Go down
https://facebook.com/shadowrunsurvivalguide/
 
SR updated rules
Back to top 
Page 1 of 1
 Similar topics
-
» On The Run OOC
» Newer Updated Character Generator
» Do you like running with House Rules???
» Spark Rules
» Condition Modifier Rules

Permissions in this forum:You cannot reply to topics in this forum
Shadowrun Online :: General Chat :: General Chat-
Jump to: