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Number of posts : 302 Age : 31 Registration date : 2010-07-31
Character sheet Character Name: яөъөсөр Race: Human After All Sex: French
| Subject: Roach: Insect Shaman, Healer and Recon Sun Sep 26, 2010 11:02 pm | |
| Constructive criticism is very much appreciated. This is my second character and first mage. Info on Insect Shamans, the Insect Tradition, and Insect Spirits can be found on pages 149-154 in Street Magic. Concept: Roach started out as a reconnaissance runner. I wanted to make a hobo who used roaches to infiltrate buildings and spy for me. This developed into two possible paths: Roach spirits or biodrones. (I plan to make a character utilizing the biodrones after this one.) As I started developing his background, he became a neighborhood magical healer and street clinic operator. At his clinic, he either helps out the impoverished after they've had some bad devil rat or uses a combination of Enabler and Detox/Alleviate Addiction to give addicts a relatively safe and powerful high. Roach Spirits have a strange fascination for drugs and those addicted to them. He does not supply the drugs, but he does have a couple of beds with restraints, but he tends to shy away from Enabling uppers or buffers for any Trolls or other beefed gangers in case they break the restraints and go on a rampage. My plan is to have him be hired for a run where he can use his roach spirits to infiltrate and spy for the team, earning him the karma to initiate, learn new spells, etc. Basically, while he might be fragile at the beginning of the run, he could be much more self-reliant afterwards and much more of an asset. Without further ado, a character sheet: - Spoiler:
Name: Unkown Alias: Roach Metatype: Human 0 BP Ethnicity: Caucasian Age: 26 Sex: Male
Attributes: 170 BP Body: 4 Agility: 2 Reaction: 2 Strength: 1 Charisma: 2 Intuition: 5 Logic: 4 Willpower: 5
Special Attributes: 40 BP Magic: 5 (4) Edge: 2
Positive Qualities: 35 BP Magician [Roach Shaman of the Roach Tradition] Mentor Spirit (Roach) [Insect Mentor Spirits do not grant advantages nor disadvantages] Spirit Affinity (Insect) School of Hard Knocks
Negative Qualities: -35 BP Uncouth [Well, he basically thinks we are all doomed, and that world view is rather pervading in conversation. He probably sounds a lot like Billy Pilgrim. However, the Roach Spirits share the same ideals, so they are not as alienated] Distinctive Style 1 [Roach will often have Roach Spirits or actual roaches crawling under or above his clothing] Incompetent (Pistols) Day Job 1 [Roach operates a small black clinic in his neighborhood, catering to the poor and drug addicted]
Active Skills: 102 BP Biotech (Group) 2 Arcana (Ally Spirit Formula) 5 (+2) Spellcasting (Health Spells) 5 (+2) Enchanting (Vessel Preparation) 4 (+2) Summoning 4 Pilot Ground Craft 1
Knowledge Skills: 5 BP -Language: English N Japanese (Cityspeak) 2 Sperethiel (Gang Lingo) 1 Salish (Gang Lingo) 1 Or'zet (Gang Lingo) 1 -Street: Regional (Seattle) (Everett Docks) 3 (4) (+2) Navigation (Smuggling) (Sewer Smuggling Routes) 3 (4) (+2) Seattle Smuggling Gangs (Gangs Operating out of Everett) 2 (3) (+2) Hangouts (Charity Shelters) 2 (3) Navigation (Public Trans. Routes) 2 (3) -Academic: Biology 2 Pharmacology 2 -Interest: Street Drugs 2 [Roach does not use them] [Would this get a boost from School of Hard Knocks as well?]
Spells: 30 BP -Health: Alleviate Addiction Antidote Cure Disease Detox Heal Nutrition Enabler -Detection: Diagnose Translate -Manipulation: Sterilize
Resources: 23 BP ¥3,615 Remaining
Bioware: -0.8 Essence ¥55,000 Digestive Expansion (Standard) Pollution Processor (Standard)
Cyberware: -0.2 Essence ¥1700 Smuggling Compartment (Standard) Tooth Storage Compartment
Gear: ¥37,585 Lined Coat +Insulation 1 Form-Fitting Body Armor Shirt +Chemical Protection Bike Racing Armor Bike Racing Helmet SecureTech Shin Guards Street Clothes
Sustaining Focus 2 [An emeral-jeweled silver cockroach brooch with a silver chain] Magical Lodge Materials 6 [You can't start out with a Magical Lodge, can you?]
Sony Emperor +Renraku Ichi OS +FTL Matrixware Net Wizard Software Package +Datasoft 6 (Medical Procedures) +Mapsoft 6 (Seattle) 5 Data Chips AR Gloves
Goggles 2 +Image Link +Low-Light Vision Survival Kit
Fake SIN 4 Fake License 4 (Vehicle) Fake License 4 (Medical) [You need something like this, right?] Certified Credstick
2 Medkits 6 Medkit Supplies 3 Antidote Patches 2 [In SR4CG DK 1 these (incorrectly) do not have a rating associated with them] 3 Tranq Patches 5 2 Trauma Patches Medical Station 6 2 Metal Restraints [In case of bad trips]
Vehicles: ¥13,700 Entertainment Systems Cyclops +Standard Upgrades: Assembly Time Improvement; Motorcycle Gyro Stabilization +Anti-Theft System +Additional Fuel Tank +Extreme Environment Mod (Sewer) +1 Run Flat Tire Off Road Tire
Advanced Lifestyles: ¥3,400 Nest [Home and future site of magical lodge] 8 LP; One month purchased in advance Lifestyle Type: Low Comforts: 0 Entertainment: 0 Necessities: 0 Neighborhood: 1 [Small squatter hood near the Everett docks] Security: 5 [Insect Spirit security] Positive Qualities: Escape Tunnel [To sewers] Concerned Neighbors [As weird as Roach is, the neighborhood respects his services] Friendly Neighbors [Roach often provides free Healing and Nutrition spells to the poor] Workplace [For magical lodge] Commercial Zone [Behind street market] Negative Qualities: Pest Magnet [Roach actually does not see this as a negative thing...] Green Plan Poor Condition Network Bottleneck
Clinic [Roach's street clinic] 10 LP; One month purchased in advance Lifestyle Type: Low Comforts: 1 Entertainment: 0 Necessities: 2 Neighborhood: 1 Security: 3 [Insect Spirit Watcher and metal locks] Positive Qualities: Concerned Neighbors [Local Gangers watch out for Roach] Friendly Neighbors [Local addicts and impoverished can get past Roach's esoteric style] Inconspicuous Housing [One of a row of shops next to a street market] Well Made [Back when Roach was still running the clinic out of his nest, one of his regular addicts got fed up with the bugs and fixed up a shop for him; he was a body shop owner and knew his way around metal sheets] Workplace [Clinic] Negative Qualities: Lax Security [Watcher Spirit is unfortunately friendly, and often lets regulars and friends in] Crash Pad [The Watcher doesn't mind if friends and regulars stop in for shelter from the rain...or a bad trip] Network Bottleneck
Contacts: 30 BP Rat Pack Smuggler (Loy. 4 Con. 3) [Look up the Rat Pack magical group in Street Magic. This guy is an orphanage brother of one of the senior members and leads their smuggling efforts on the East Coast.] Street Talismonger (Loy. 2 Con. 2) [Rat shaman talismonger in local street market.] Street Vendor (Loy. 2 Con. 2) [Main general merchandise seller in local street market.] Street Doc (Loy. 2 Con. 2) [Ware surgeon with a decent enough clinic.] Hobo (Loy. 2 Con. 1) [Semi-crazy hobo friend of Roach's that gets around a lot. Willing to share what he's heard for some Nutrition.] First Nations Member (Loy. 2 Con. 3) [Regular addict and mid-level smuggler with the First Nations.] Ancients Member (Loy. 1 Con. 2) [Regular addict and junior go-ganger with the Ancients.]
About the Roach Tradition: [Drain: Willpower + Intuition] Street Magic has two distinctions between insect spirits and their respective traditions: hive and solitary insects. Roaches are listed as a solitary insect, but I am treating them as a hive, and reasons for this are supported by their info, such as a shared nest and the presence of Caretaker spirits. Also, when you open up a wall in an old, dilapidated, moldy house, what do you find? A few cockroaches skittering about? No, you find like a billion of the mofos running around like mad. Now, there can be multiple Mother spirits, but for the purpose of this shaman I will only ever summon one. - Spoiler:
It is said that if there was ever a nuclear apocalypse, only the roaches would survive. The Roaches believe so, too. They don't have any plans for world domination; they're just waiting from metahumanity to blow itself up, and then they will inherit the radiated Earth. They love metahumanity in an odd matriarchal way. They liken their current existence to watching a trid in which you already know the end. You fall in love with the characters, sure, but at the same time, you know that they are ultimately doomed. Therefore, Roaches do not make any active attempts to hurt metahumans, despite the fact that many metahumans have made careers out of hurting them. They like to live near them, to feed off of their manic energy. But before the world ends for metahumanity, the Roaches need help from some individuals in order to migrate to the physical world. They enlist the help of shamans skilled at conjuring spirits and preparing vessels for them to inhabit. They look for those who are not afraid of the dark and dank underworld that the roaches thrive in. They strive to help their shamans learn to survive the toxic dangers of the present and the irradiated dangers of the future. They find joy with shamans who help their common man, especially those who cannot help themselves. The Roach shaman's mentor spirit is the Mother Roach, who guides him in his preparations for the end. The shaman's main goal is to summon a Mother Spirit. This requires an intiation ordeal. The shaman must first summon a Nymph spirit and prepare a vessel for her to inhabit. His mentor spirit then teaches him her spirit formula and the Metamorphosis metamagic. He performs this technique, and transforms the nymph into the avatar of his mentor spirit, a Mother Roach Spirit. If the shaman has been dutiful in his service to the Mother Roach, she may form a Spirit Pact with him; if not, she will strip him of most of his magical talent and knowledge, and advise him to continue life as a blissfully ignorant mundane. If the shaman so wishes, the Mother may also unburden him of all his memories while a shaman. [Hey, I took Spirit Affinity for a reason, you know]
Another important factor to mention is the Desolate Angels. They are an all-female Seattle gang who willingly allowed Mantid spirits to inhabit them (Or possess them? I'm not sure. Either way) and seek to eradicate all other insect spirits and shamans i.e., me. Hence the high protection level for my nest, and my need to get some self-defense spells. I'm sure some GM would just love too see me get harassed by these guys, because when else are they going to get to? | |
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